Jesus Blas portrait
AVAILABLE· Lima / Remote· Open to relocation (US, Canada, Spain, UK, Spain)

Jesus Blas

Lead Engine & Gameplay Programmer · Bamtang Games

10 years shipping 10+ titles with world-famous IPs across every major console and PC. Deep expertise in C++, Unreal Engine and native console SDKs.

10+shipped titles
10years C++ / UE
5+target platforms
// SHIPPED ON
PlayStation 4PlayStation 5Xbox Series X/SNintendo SwitchNintendo Switch 2SteamEpic GamesiOSAndroid
// 02 — ABOUT

Self-taught.
Constantly evolving.

I'm a programmer who sees coding as a fun way to solve challenges. With more than 10 years as a dedicated C++ and Unreal Engine developer, I bring deep expertise in gameplay architecture, native platform SDKs, and shipping compliance-ready titles across PS5, Xbox Series, Switch, Switch 2, Steam and Epic.

Beyond the studio, I'm building spark-card-finder.com — a cross-platform mobile product in Kotlin Multiplatform and Swift, with full backend support for market tracking, cloud-saved collections and user chat.

// 03 — STACK

Tools of the trade.

Unreal Engine
Highly Advanced
C++
Expert · 8+ yrs
Engine Programmer
Experienced engine source debugger
Gameplay Architecture
Lead
Console SDKs
PS4 · PS5 · XB1 · XSX · Switch / Switch 2 · SteamDeck
Platform Compliance
Guidelines for all platforms
Kotlin Multiplatform
Cross-platform mobile
Swift
iOS native
Team Leadership
Mentorship & process
Designer Eye
Highly Critical with my own implementations
Experience with IPs
I care about your IP as much as you do
Vector Unit Engine
Learnt to do a lot with less
// 04 — LET'S BUILD

Got a world that needs shipping?

Whether it's a console port, a gameplay overhaul, or a new IP from scratch — I'd love to hear about it.